The Reovirus VR Simulation
To illustrate the research work and educate the public about the biological process of the reovirus and the elimination of cancer cells, an interactive animation has been developed for delivery over a high-speed network. This can be used for telelearning among medical professionals, information briefings for the media, and public demonstrations.
How was the VR environment developed?
The cellular world was developed using Softimage Extreme 3D for the initial modelling and animation. Virtual and immersive behaviours were then added using Sense 8 World Up and Quicktime 3. Network Delivery is planned through Wnet II in Alberta, Canada, through CA*net II to StarTap to points in the US and elsewhere. MPEG 2 Compression is planned.
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